Extra manticores or a mechanism to assign abilities and stats to create your own ones would be a really cool feature if you ask me. An optional difficulty with bigger and/or more complicated fights would make this game even more fun and challenging in my opinion. Perhaps they could add more mechanics than just shields and armor (physical and energy damage against the right targets). Perhaps a customisable setting that allows players to increase difficulty of space combat by making enemy ships and attacks faster and/or upgrading enemies with options like those available in the hangar for the player ship could add value? May fortune smile upon these prodigiously pleasure providing perverted neckbeards.įighting the green kloi ships was actually fun, I am still hoping to encounter harder fights later. The graphic quality and material quantity exceeded my expectations.Īfter playing through games like mass effect which were impressive in lore and in-game depth, I still find myself more entertained by this content and find myself actually reading the nonsense these guys came up with when scanning anomalies. The gallery in the bar also allows them to pose, spin on a platform, be in a specific background setting and wear outfits.Īs I understand, more content including themes will still be added, as the game is early access. The sex scenes of your waifus in pandora that cost 2 points have a slider bar that can auto-slide or be manually controlled.
Still, not boring yet because I am still gathering new waifus and manticores. Turn based tactical combat feels relatively easy compared to games like XCOM. If you like old school flying around a map while dodging bullets and firing attacks, this game will offer you various factions with increasingly harder enemies to fight, as well as occasional boss fights and special maps.
The game will have you laughing and I honestly challenge you to not get excited at all while playing it. Evaluation after binge-playing the content for 14 hours: "Pervert's purse-worthy"